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      <title>Videos by gknodle</title>
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            <title>Wings of Albero (action RPG): smarter enemies (alpha #2)</title>            
            <pubDate>Sat, 15 Mar 2008 15:46:17 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Wings of Albero (action RPG): smarter enemies (alpha #2)" height="90" src="http://frame.revver.com/frame/120x90/745876.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Sat, 15 Mar 2008 15:46:17 -0800<br />Duration: 54</p><p>Development video of my action RPG, Wings of Albero.  This is from the second alpha release, in which the enemies have been made much smarter and more interesting.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/forums/viewtopic.php?f=2&amp;t=11

*** Work in progress ***</p>]]></description>
            <category>action rpg</category><category>development</category><category>rpg</category><category>video games</category>
            <link>http://revver.com/video/745876/wings-of-albero-action-rpg-smarter-enemies-alpha-2/</link>
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            <media:title>Wings of Albero (action RPG): smarter enemies (alpha #2)</media:title>            
            
                <media:text type="plain">Development video of my action RPG, Wings of Albero.  This is from the second alpha release, in which the enemies have been made much smarter and more interesting.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/forums/viewtopic.php?f=2&amp;t=11

*** Work in progress ***</media:text>

            <media:description type="plain">Development video of my action RPG, Wings of Albero.  This is from the second alpha release, in which the enemies have been made much smarter and more interesting.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/forums/viewtopic.php?f=2&amp;t=11

*** Work in progress ***</media:description>
            <media:credit>gknodle</media:credit>            
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            <media:category>action rpg development rpg video games</media:category>
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            <title> Wings of Albero, action RPG: clips from alpha version 1</title>            
            <pubDate>Sun, 02 Mar 2008 22:16:19 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt=" Wings of Albero, action RPG: clips from alpha version 1" height="90" src="http://frame.revver.com/frame/120x90/716518.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Sun, 02 Mar 2008 22:16:19 -0800<br />Duration: 135</p><p>Development video of my action RPG, Wings of Albero. These are various clips from a playthrough of the first alpha testing release. Next: improve enemy behavior and add more of the rest of the game.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/alpha/

*** Work in progress ***</p>]]></description>
            <category>action rpg</category><category>development</category><category>rpg</category><category>video games</category>
            <link>http://revver.com/video/716518/wings-of-albero-action-rpg-clips-from-alpha-version-1/</link>
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            <media:title> Wings of Albero, action RPG: clips from alpha version 1</media:title>            
            
                <media:text type="plain">Development video of my action RPG, Wings of Albero. These are various clips from a playthrough of the first alpha testing release. Next: improve enemy behavior and add more of the rest of the game.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/alpha/

*** Work in progress ***</media:text>

            <media:description type="plain">Development video of my action RPG, Wings of Albero. These are various clips from a playthrough of the first alpha testing release. Next: improve enemy behavior and add more of the rest of the game.

Follow the project on my development blog: http://lastancient.blogspot.com/
Try the alpha version: http://wingsofalbero.com/alpha/

*** Work in progress ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/716518/wings-of-albero-action-rpg-clips-from-alpha-version-1/"></media:player>
            
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            <media:category>action rpg development rpg video games</media:category>
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            <title>Dev 5: Forest path (first area)</title>            
            <pubDate>Sun, 24 Feb 2008 20:46:16 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Dev 5: Forest path (first area)" height="90" src="http://frame.revver.com/frame/120x90/701897.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Sun, 24 Feb 2008 20:46:16 -0800<br />Duration: 41</p><p>Development video of my action RPG, Wings of So-and-so (wizard to be named later).

I've got my final art in place, and the first area built. What you see is final aside from some gameplay details.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. ***</p>]]></description>
            <category>art</category><category>development</category><category>level</category><category>tgb</category><category>torque</category><category>video games</category><category>wings</category>
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            <media:title>Dev 5: Forest path (first area)</media:title>            
            
                <media:text type="plain">Development video of my action RPG, Wings of So-and-so (wizard to be named later).

I've got my final art in place, and the first area built. What you see is final aside from some gameplay details.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. ***</media:text>

            <media:description type="plain">Development video of my action RPG, Wings of So-and-so (wizard to be named later).

I've got my final art in place, and the first area built. What you see is final aside from some gameplay details.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/701897/dev-5-forest-path-first-area/"></media:player>
            
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            <media:credit>gknodle</media:credit>
            <media:category>art development level tgb torque video games wings</media:category>
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        </item><item>
            <title>Dev 3: More Slimes</title>            
            <pubDate>Fri, 08 Feb 2008 22:16:18 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Dev 3: More Slimes" height="90" src="http://frame.revver.com/frame/120x90/666757.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Fri, 08 Feb 2008 22:16:18 -0800<br />Duration: 46</p><p>Early development video of action RPG Vision of the Golden City.

This week: Enemies can react to the player, as with the red and yellow slimes attacking when the player gets near. Creatures can shoot attacks, as with the yellow slimes.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</p>]]></description>
            <category>battle</category><category>development</category><category>golden city</category><category>tgb</category><category>torque</category><category>video games</category>
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            <media:title>Dev 3: More Slimes</media:title>            
            
                <media:text type="plain">Early development video of action RPG Vision of the Golden City.

This week: Enemies can react to the player, as with the red and yellow slimes attacking when the player gets near. Creatures can shoot attacks, as with the yellow slimes.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:text>

            <media:description type="plain">Early development video of action RPG Vision of the Golden City.

This week: Enemies can react to the player, as with the red and yellow slimes attacking when the player gets near. Creatures can shoot attacks, as with the yellow slimes.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/666757/dev-3-more-slimes/"></media:player>
            
            <media:content url="http://flash.revver.com/player/1.0/player.swf?mediaId=666757" duration="46" medium="video" type="application/x-shockwave-flash"></media:content>

            <media:credit>gknodle</media:credit>
            <media:category>battle development golden city tgb torque video games</media:category>
            <media:thumbnail url="http://frame.revver.com/frame/120x90/666757.jpg" width="120" height="90"></media:thumbnail>
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            <title>Dev 1: Endless Slimes</title>            
            <pubDate>Fri, 08 Feb 2008 20:46:20 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Dev 1: Endless Slimes" height="90" src="http://frame.revver.com/frame/120x90/666614.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Fri, 08 Feb 2008 20:46:20 -0800<br />Duration: 51</p><p>Development video of action RPG Vision of the Golden City, demonstrating the beginnings of the battle system and enemy generation.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</p>]]></description>
            <category>battle</category><category>development</category><category>golden city</category><category>tgb</category><category>torque</category><category>video games</category>
            <link>http://revver.com/video/666614/dev-1-endless-slimes/</link>
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            <media:title>Dev 1: Endless Slimes</media:title>            
            
                <media:text type="plain">Development video of action RPG Vision of the Golden City, demonstrating the beginnings of the battle system and enemy generation.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:text>

            <media:description type="plain">Development video of action RPG Vision of the Golden City, demonstrating the beginnings of the battle system and enemy generation.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/666614/dev-1-endless-slimes/"></media:player>
            
            <media:content url="http://flash.revver.com/player/1.0/player.swf?mediaId=666614" duration="51" medium="video" type="application/x-shockwave-flash"></media:content>

            <media:credit>gknodle</media:credit>
            <media:category>battle development golden city tgb torque video games</media:category>
            <media:thumbnail url="http://frame.revver.com/frame/120x90/666614.jpg" width="120" height="90"></media:thumbnail>
            <media:rating>nonadult</media:rating>
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            <title>Dev 4: A real, simple action RPG</title>            
            <pubDate>Fri, 08 Feb 2008 18:16:20 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Dev 4: A real, simple action RPG" height="90" src="http://frame.revver.com/frame/120x90/666338.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Fri, 08 Feb 2008 18:16:20 -0800<br />Duration: 259</p><p>Early development video of action RPG Vision of the Golden City.

This week was an exciting milestone. I added a stand-in "level up" system, which was enough to make the game recognizable as a very rudimentary action RPG.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</p>]]></description>
            <category>battle</category><category>development</category><category>golden city</category><category>tgb</category><category>torque</category><category>video games</category>
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            <media:title>Dev 4: A real, simple action RPG</media:title>            
            
                <media:text type="plain">Early development video of action RPG Vision of the Golden City.

This week was an exciting milestone. I added a stand-in "level up" system, which was enough to make the game recognizable as a very rudimentary action RPG.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:text>

            <media:description type="plain">Early development video of action RPG Vision of the Golden City.

This week was an exciting milestone. I added a stand-in "level up" system, which was enough to make the game recognizable as a very rudimentary action RPG.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/666338/dev-4-a-real-simple-action-rpg/"></media:player>
            
            <media:content url="http://flash.revver.com/player/1.0/player.swf?mediaId=666338" duration="259" medium="video" type="application/x-shockwave-flash"></media:content>

            <media:credit>gknodle</media:credit>
            <media:category>battle development golden city tgb torque video games</media:category>
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            <title>Dev 2: Knights</title>            
            <pubDate>Sat, 19 Jan 2008 17:11:53 -0800</pubDate>            
            <description><![CDATA[<img width="120" alt="Dev 2: Knights" height="90" src="http://frame.revver.com/frame/120x90/625702.jpg" /><p>Author: <a href="http://revver.com/u/gknodle/">gknodle</a><br />Added: Sat, 19 Jan 2008 17:11:53 -0800<br />Duration: 53</p><p>Early development video of action RPG Vision of the Golden City. Characters now attack in the direction they're facing, as demonstrated by the player and the enemy knights.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</p>]]></description>
            <category>battle</category><category>development</category><category>golden city</category><category>tgb</category><category>torque</category><category>video games</category>
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            <media:title>Dev 2: Knights</media:title>            
            
                <media:text type="plain">Early development video of action RPG Vision of the Golden City. Characters now attack in the direction they're facing, as demonstrated by the player and the enemy knights.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:text>

            <media:description type="plain">Early development video of action RPG Vision of the Golden City. Characters now attack in the direction they're facing, as demonstrated by the player and the enemy knights.

Follow the project on my development blog: lastancient.blogspot.com

*** Work in progress. Art, enemies, etc. are all temporary stand-ins. ***</media:description>
            <media:credit>gknodle</media:credit>            
            <media:player url="http://revver.com/video/625702/dev-2-knights/"></media:player>
            
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            <media:credit>gknodle</media:credit>
            <media:category>battle development golden city tgb torque video games</media:category>
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